Let us commence with an All-Out Attack! Alter's Aegis - ART WORKS ver.

Hello everyone, today we shall take a look at my favorite girl from the marvelous Shin Megami Tensei Persona 3 games, Aigis.

As mentioned the lovely Aigis originates from the PS2 and PSP RPG Persona 3. Which is a spin off of the long running Shin Megami Tensei series of RPGs from Atlus.

Aigis is one of the several party members that you recruit throughout the game. She is an anti-Shadow weapon developed by the Kirijo group which are the main backers of the party through the game.

In other words, she is a robot created to beat your resident monsters in Persona 3 created by your party's benefactors.

I was captivated by Aigis even before I played the game when I saw this illustration which was included in the art book with the special edition of the game.

I really love Aigis' visual design so much. She has this old school, steam punk style that I find rather cool, even more so now since robot girls seem to be out of vogue.

Speaking of which, this really nice rendition of Aigis is based on an illustration by Shigenori Soejima who is the character designer for the several iterations of the Persona 3 and Persona 4 games.

I actually own the art book that contains this illustration. If you are a fan of Soejima's works, or a fan of the newer series of Persona games then this book is for you. I specially like the interview included at the end.

When I was playing the game I was so anxious to finally be able to have her in my party, alas she joins about halfway through the game or so.

After she joined Aigis was a main stay in my party even if at times it was disadvantageous for certain areas or bosses.

Luckily enough for me in P3:FES, which was a tweaked re-release of P3 with extra content, contained an epilogue where Aigis was the protagonist.

Boy did I get my fill as this epilogue was a nice long 30 hours worth of unadulterated dungeon crawling fun.

I really, really like Persona 3 so an extra 30 hours worth of dungeon crawling to learn and experience more about the events of the game and the characters seemed welcomed.

Persona 3 was one of those games that came along, where it picked my interest and just blew me away.

Everything from the visual design of the game, the character design, the music, the setting was something new and fresh to me.

The contemporary setting of the then near 2009, the modern Japanese metropolis setting was something that I had not experienced before.

After all until that time, the RPGs that I had played had been set in either fantasy, steam punk, or space operas.

The unique style Soejima has gave the game a unique look I hadn't seen before and has come to become part of the series since then.

The music by Shoji Meguru is one of the most memorable things I experience in the game, his mixture of jazzy, hip hop and rocking tunes was something completely new for me. His work on Persona 3 and 4 are among the most memorable gaming soundtracks I ever heard.

Perfect example of this would the battle themes for Persona 3 and Persona 4.

I really love Persona 3, if I ever sat down and made a top 10 or even a top 5 list of favorite RPGs this game along with Persona 4 would be up in the top 3.

You wanna know how much I love this game?

I bought it four times, the special edition of the original release, the updated release of P3:FES, the portable rendition of P3P and now the PSN release of P3:FES.

As for the figure itself, the sculpting of the body is really nice.

Random person who came to this blog before, here you go, your "sexy robot ass" that you searched for and some arrived here.

The base is pretty simple and compact, reminiscent of the dungeons of the game. Aigis attaches with a single peg on the side of her left leg, she does not actually rest on the base.

The one thing that I love to bits are all the small details included on the figure such as the opened chamber on Aigis guns showing the single cartridge loaded.

The writing that you can find on her such as her shoulders, arm bad, head band and so on.

The mechanical bits that you find such as the wiring on her arm or her guns on her wrists.

The tearing on the coverings of her legs and her hips are quite nice.

I love her face quite a bit, her bright blue eyes, her lips, the faint blush on her cheeks, her nice long eye lashes. Aigis is one pretty gal.

About the only thing I did not like was her hair, I would have preferred a matte finish rather than the semi translucent that Alter went for.

This figure has gone on to become one of my favorites in my collection, at 1/6th she is quite an imposing figure, I think Alter really outdid themselves this time

Perhaps I am a bit biased since I love Aigis to bits.

That's all for now, hope you liked the pictures were I put a bit more effort than usual.

One last thing to mention, an email subscription widget has been added to the block. Works quite nice and you can get the complete post with full sized imagines with the convenience of automated emails. Give it a try if you want, tried it out myself with last week's post and it works quite nicely.

Shin Megami Tensei Persona

When I received my newly released Persona 3 Portable I noticed I got quite bit of the western releases of the Persona series.

Since this series in my opinion is one of the best gaming experiences I had I will do an over view of the items I own.

First up is the enhanced re-release of the original Persona game for Sony's PSP. Like the rest of the series, and many of the Shin Megami Tensei series as well, Persona is set in contemporary Japan and involves the recruitment of demons through various means. These involves, appealing to their personalities, bribes, coercion, and several other options.

The first Persona was released in the West as Revelations: Persona on the PSOne. The original game when released was butchered a bit. The setting and some of the characters were changed to reflect a western American city instead of Japanese location as well as the removal of content from the game.

When Atlus released the PSP version all the removed content was restored and remained faithful to the Japanese original. Several tweaks to the game itself such as the interface, a new localization and new music were added. Further more, a complete soundtrack was included at the time of release.

If you want to know how this series started I find the PSP release superior in every way to the PSOne original.

The second entry in the series is quite an odd occurrence as it was split into two parts.

The first, Innocent Sin, never saw a release on the west and remained unavailable in English unit a fan localization effort was completed.

The second part, Eternal Punishment, was released in the west and deals with the resulting aftermath of the events of the first game. This second part involves an interesting mechanic, within the game there are rumors some of which you can spread. The more people believe the rumors it will eventually become a reality.

Another interesting bit is that Eternal Punishment came with a an extra CD that briefly shows the creators speaking about the game and an anime trailer.

With the enhanced release of the Persona on the PSP and the recently released P3P I hope Altus will release an enhanced version on the PSP that includes both parts of Persona 2.

Then came along this precious gem, Shin Megami Tensei Persona 3. I first learned about this game in a random trailer I saw way back in 2006.

Several things jump out at me at the time. The first was the music by Sh?ji Meguro, his tracks which ranged from rock, jazz, pop, even rap and orchestrated tracks. Many of those are voiced, this songs is one would expect from a regular released album not a soundtrack for a game.

The second was the modern setting up until that point all other RPGS I had played were set in either medieval fantasy or steam punk fantasy, the location an characters designed to follow this setting also grabbed my attention right away.

Most importantly though was the game mechanics, while this game lacks the negotiation aspects of contracting demons it gained the Social Links. With these you would meet and form a link with several people through the game, the more you explored the bonds and the stronger they became directly tied to how strong the different personae you could acquire became.

It was all of these design choices, plus well developed characters and a unique plot that made this game stand out from the crowd and became a sleeper hit for most people.

When it was relased Atlus went all out and included a hardcover art book for the game as well as a soundtrack featuring selected tracks from the game.

Both of these inclusions drove the point more for me, how different and unique this game was.

Later on the Japanese got an extra chapter of the game, an epilogue featuring one of the main game's party member as the main character. This epilogue dealt with the characters reaction and coping to the final events of the game.

When I heard about this I was saddened as usually this type of stuff is not released on the west.

However, Atlus being Atlus went and not only released it but was included as part of a tweaked Persona 3 that had more content than the original instead of a stand alone release.

With that said, many suggested that P3:FES is a perfect intro into the series and I completely agree with that.

Persona 3 now has a third release in the form of Persona 3 Portable. While the game was modified a little due to the difference in platform it's still the main game as in the original with several additions.

The most noticeable is the ability to play as a female main character that while keeping the main storyline intact  it offers a different experience compared to a male main character.

Another notice able add on is the choice to control your party as in the P3 and FES the party was AI controlled and made a good job for the most part.

Finally, we got Persona 4 which was released quite fast compared to the rest of the series.

Persona 4 took the game play and design of Persona 3 and further improved over it giving you a similar but more relaxed experience and giving you a change of scenery with more rural setting when compared to the rest of the series.

I forgot to mention that Persona 3 and 4 both occur over one year. Each day you have a limited amount of chances to spend time doing a variety of things, going to school, fighting in dungeons, exploring the social links, etc.

Persona 3 is a really big time and task management exercise, Persona 4 on the other hand is more relaxed letting you have more time to other things outside battle.

Small and quick over view of the series, with plot summaries intentional left out for the most part.

I think the Persona series is comparable to the bigger RPG franchises such as Final Fantasy and whatnot as well as in my opinion in some respects better.